MK VIII Viper prototype specs:
Type: Single seat all range Assault/Interceptor
Size not known(my crud math skills are to blame yet again)
2x 20mm auto cannons with capacity for 2000 rounds of ammo each(assumes loss of some Lancer Missiles)normal-950 rounds.
new mini missle system: Lancer Missiles- carried internally, max of 10 per interwing missle bay(unfortunate side effect of this new system is slightly thicker wings).
Upgradable to 25 per wing with use of slinger missile launcher pods.
external racks for standard assortment of viper missle systems and *tactical nukes
*issued only under last ditch desperate situations.
*Missile Upgrade Report: Walleye enhancements delayed in favor of deployment of Javelin Tactical capable missile.
Advanced composite armored hull
New wingtip pod mounted EWS (Electronic Warfare Suite)(both wings) installed for obvious reasons detailed below.
Decoy dispensors(x2) Capable of using:
Bug Zapper(new despensible jamming devices)
Number of Decoys typicaly deployed: number is mission specific
Sublight Ion thrust drive(x2)*
*Note: Ion thrust drive requires less fuel for same range and performance as MK VII Viper
Vertical take-off and landing capability
Modular components for ease of repair and upgrades
Advanced Multi mode Dradis built right into leading and trailing edges of hull frame.
Built in agumentation for the pilots lifesupport system
Advanced Digital Fly by Wire control, shielded by EWS(to prevent hacking attempts by opportunistic Cylon Raiders)
Advanced Canopy and Helmet Visor integrated Hud(with magnetic position tracking Targeting Control)
Her new design also incorperates 2 vertical and horizontial stablizer fins for increased atmospheric flight stability.
She is also capable of using a new system called the fast pack system.
this system is meant to give the viper capabilities it would not normally have.
Fast packs Currently under developement include the sete-(starfighter embedded tactical enforcer) status- Scrapped in favor of an enhanced version of the FTL jumper pack.
Current Operational Fast packs:
FTL jumper pack- consisting of extra fuel pods and an FTL unit. status: undergoing developmental flight trials on Battlestars Atlantis and Intruder(max jumps:5-10 Depending on range and fuel reserves).
Bomberman Bomblet Despenser Pods-Status: Operational
Slinger Missile Launchers( 2 per wing): ups Lancer Capacity to 25 by removing the actual launching assembley from the wing and attaching the slinger pods.
Control System Note: the MK VIII uses 2 control sticks for enhanced precision and maneuvorability
Upgrade Report: due to the extreme miniaturization of the electronics on the recon strike, it was decided to overhaul all electronics on the MK VIII except the EWS.
the new, smaller systems enable an increased fuel and weapons load
the reason the ews on the viper did not recieve an upgrade was because the ews on the recon strike was designed specificly for the recon strike.*1
20mm Autocannon Max capacity increased to 1200 rounds
Internal Wing Carried missile capacity increased to up to 35 missles per wing(slinger missile launcher fastpack required)
*1 not yet depicted in Legends of Atlantis
Upgrade report: Developement on the MK II Avenger 20mm auto cannon has been completed.
A direct descendant of the current 20mm auto cannon currently being fielded, the avenger utilizes depleted uranium core, with a tungston colbalt outer shell for enhanced armor penetration.
MK VIII Viper historical notes:
In developement for the past 15 years, she is an almost natural evoulution of the MK VII design, but built to fight.
Intended to replace the current MK VII airframe, only a modest 150 were produced before the fall of the colonies.
Powered by a pair of ion thrust engines, she has the same range and endurance as the MK
VII, using less fuel to boot.
Faster, Tougher, More agile, unlike past viper designs, she is built to take the fight to the enemy thanks to a prototype FTL jump drive fast pack.
Its speed is such that advanced digital fly by wire controls are the only way to keep it in the air.
Also capable of going toe to toe with the cylons new heavy raider thanks to her new and improved 20mm auto cannons and wing mounted internally carried Lancer missles.
Equipped with a revolutionary new advanced digital heads up display that is also capable of displaying vital data directly on the helmet visor.
This system is also equipped with 3 magnetic sensors to enable shoot on sight.
Basicly, this means if the pilot can see you, you're dead.
This system is only available on the Beta Model and later models
Her Armament Was Further ehnanced by the lancer missile system.
Based on the javelen missile design, the "lancer" features an improved shaped charge warhead for enhanced stopping power.
These are carried internally.
This powerful starfighter can carry up to 6 externally racked missles for added firepower, of particular note is her capability to use dragon fly all range antiship missles, only issued under extraordinary cirumstances due to their capability to utilize nuclear warheads.
Unlike past vipers she as horizontal stabalizers for improved performance in an atmosphere.
Capable of using a number of mission specific fast packs for added capability.
(see techical specs above for details)
Because of her digital fly by wire design, and suspicions on possible cylon sabotage, she was designed and equipped with a pair of EWS Pods(Electronic Warfare System), designed to prevent remote hacking by enemy starfighters.
Projected for Fleetwide deployment(resulting in total phaseout of MK VII), only 150 were built and deployied before the fall of the colonies, 50 each aboard Intruder, Atlantis, and Concordia.
Initial deployments were targeted to the Intruder class because it was just coming online and had been designed to deploy the MK VIII. retrofits would be necessary for fleet wide deployment.
Built by a previously unknown ship design firm, spaceworks industries, she was initially to be marketed to local civil defense and civilan militias.
she caught the attention of top fleet brass while performing at an airshow on caprica.
During the airshow, she was performing some aerial acrobatics when a MKVII viper clipped her port wing, the test pilot, rather than eject, took a chance on the just installed vertical take off and landing thrusters, managing to save the vehicle and land her safely, testament to her ability to take a bad hit and keep going.
This got the fleet's interest right away, soon spaceworks industries had recieved enough orders to completely replace the fleet's stable of MK VII Vipers.
The unfortunate consequense was that this would require a fleet wide upgrade of the launch and recovery systems currently in use.
on an interesting note, the model that flew in the air show was the alpha model, a technology demonstrater.
later models such as the beta would come fully operational.
The MK VIII Viper, would be the first and indeed the only viper to use an ion thrust sublight drive, and the only viper to use HHTS(Helmet HUD And Targeting System).
During the recovery of the Goliath's survivors , the prototype MK VIII vipers were deployed.
The pilots reported unheard of performance while engaging cylon raiders attempting to pick off the surviving vipers from Goliath.
on a historical side note, the apache attack helicoptor also used a magnetic position tracking system combined with a specially designed Helmet, what this did is allowed the gunner to target the bad guy simply by looking at him.
Taking the kill was at this point simply a matter of squeezing the trigger.
Formed during the first human cylon war, wolf squad was made up of some of the most experienced pilots the fleet had to offer.
Considered to be among the elite, wolf squad racked up an impressive amont of kills.
It was due in part to the heroics of wolf squad, that the first human cylon war was ended.
As part of the armistice, the cylons required the colonies to disband wolf squad.
However, this was not to be so.
An up and coming young officer saw a possible need for wolf squadron's continued exisitence, so he put a bold plan into effect.
Under the cover of turning wolf squad into an aerial demonstration squad, its true assets were transfered to what was then the new special forces command.
At the time of the fall of the 12 colonies, wolf squad was made up of a bunch of loose cannon, hotshot rookie pilots, who were literally just assigned to the Battlestar Atlantis just hours before the attack.
And the fighter of choice for wolf squad: the MK VIII Colonial Viper.
'Toasters and Terrans, Fear the Viper, Fear the Viper' -Lnc cpl Eams, battle against the terran alliance, wolf squadron, Battlestar Atlantis(chapter 6)
Some information in these specs was Quoted directly from the Goliath tech specs, due to the fact that they made sense, and it made sense for me to include that information for accuracy's sake.
Some information is based on information contained in the Goliath tech specs.
More updates planned for later on over the next few weeks so please be patient.
Please note that changes will be made in these technical specs to reflect important stats of other ships tech specs.
This is to ensure as accurate a set of tech specs as possible, so some information may be in error.
If some one spots an error, or has a suggestion/change they wish included in these tech specs, please let me know, and i'll consider them, all i ask is that said suggestion/changes be as accurate as possible, preferably with a link to the original source material included in the suggestion/change request so that I may verify it prior to making alterations to these Tech specs.
More updates planned.
Quote I once heard: " no matter how great the defense, if you mass enough force against it, it will fall"
V1.3 initial working draft-deleted upon completion of V1.4 release
V1.4 Major reworking and organizing of initial draft into release form
V1.5 Fact checks, minor revision, updated vehicle specifications.
V1.6 Major revision, fact check, modified vehicle specifications.
NOTE: unit shown is the Beta Frame
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